Classes

Traveler

 * Starting class for all races

Apprentice

 * Main castor class, used as a damage dealer or healer. Almost entirely ranged skills and uses light armor and magic weapons.

Medic

 * The main healer class but also ranged damage dealer with non-physical attacks, Uses light armor and ranged weapons combined chemicals

Monk

 * Melee healer and damage class. Entirely close range skills and uses medium armor with physical melee weapon. Has Auras that benefit the player and his group.

Soldier

 * Main melee class that can act as a tank or damage dealer. Uses heavy armor with melee weapons.

Summoner

 * Well varied magical class, can be a tank healer or damage dealer. Thier summoned creature fill the role and can be equiped with gear.  while the player uses ranged abilities in combat. Uses light armor and magic weapons.

Thief

 * Melee physical damage and stealth class; Uses light or medium armor, can use some ranged physical weapons but mostly melee ones. this class can reach some areas others cannont.

Tracker

 * Varied Physical class that can act as a tank, healer, or damager dealer. Attacks with ranged physical skills while thier per fills the desired role. in which they can also be equiped with gear. Uses light armor and physical ranged weapons.

Worker

 * Tank and damage class that fights with ranged or melee skills depending on the situation and play style. Uses heavy or medium armor and physical weapons, The make contraptions that fills roles in combat or for other uses.

"Templar"

 * A class that has a strong connection with the "light". Has transformative powers and can be a Tank healer or damage dealer. Uses magical and physical weapons.

"Prophet"

 * A class that has a strong connection with the "Dark". Uses talismans and icons in various combinations to fill roles of either a tank, healer, or damage dealer. uses magical or physical weapons.

